Introducing Jungle Crash, the brain-bending game that's part math, part Jenga, and 100% addicting. Count your way to victory as you attempt to pull out the right blocks without toppling the whole stack. With two players working together, it's a race against the clock to see who can get the highest score. Not only is Jungle Crash loads of fun, but it also helps develop important counting skills. So get ready for some serious family game night competition with Jungle Crash.
Made from responsibly sourced materials
Suitable for children ages 3 years and older
Conforms to current European and international safety standards
A superb way to develop counting and hand/eye coordination skills.
A 2-player game features cute monkey, banana on top and jenga blocks, and is loads of fun while helping kids develop their counting skills.
Introducing Jungle Crash, the new game that combines maths and jenga for hours of fun! Jungle Crash is the perfect way to develop your child's counting skills, with two players going head to head to see who can build the tallest stack. But watch out - one wrong move and the whole thing could come crashing down!Jungle Crash is great for kids aged 3 years and up, and is the perfect way to get them learning without even realizing it. So why not add it to your cart today and let your child's imagination run wild!
Bigjigs Toys is a family-owned company based in the UK that makes some of the best, high-quality wooden toys on the market. They provide safe, high-quality, affordable toys made from responsibly sourced materials that support children's development through playtime.
FAQ
What age is this toy suitable for?
Suitable for children ages 3 years and older
What is this toy made out of?
Made from responsibly sourced materials
What is the measurement of this playset?
22cm H x 30.2cm W x 7.5cm D
How to play this game?
The object of the game is to remove all of the blocks from the tower without causing it to collapse. Players take turns removing one or more blocks from the tower, trying to predict where the next block will fall. With each move, players must calculate whether they have enough space to remove another block without toppling the tower.